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Post by GoombaGalaxy on Dec 12, 2011 16:03:10 GMT -7
(Wow, I've been on quite the posting binge today...) This is my first full design for a level, so I hope you guys like it.
Name: Tempesta Beach Translation: Storm Beach Secret Levels: 2 Isle Delfino Location: Fin Design: The level is basically a large beach with a tropical storm going on overhead. There are many secrets to be found in this place.
You start out on a small island off of the beach, with a long dock connecting the two areas. Alongside the dock are several different ships, but they're all empty (except for one containing a Blue Coin). When you make it to the Beach, you can see a large, thick forest of palm trees ahead of you. To the left, on a cliff not too high above the water, is a lighthouse, and near it is a small Juice Stand with a crabby Pianta manning it.
The Forest is full of Cataquacks, Coos (those birds that drop goop), Strollin' Stus, and those Spiders (don't remember the official name). In the back is an abandoned beachhouse, which the you cannot access until later. Near the right of it is a flowing river, and if you jump in and swim to the right, you enter a hidden area.
The River circles around a secret lighthouse, with several palm trees far apart. Several secrets can be found here, but this area isn't neccessary until much, much later.
Well, that ends the basic overall design. Of course, I'll be posting all 8 Missions laters, but for now that's it.
Feedback? Comments? Suggestions?
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Post by SuperMario64DS on Dec 12, 2011 17:31:43 GMT -7
Can it be next to Cheep Cheep Lagon?
If so, I like it!
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Post by GoombaGalaxy on Dec 15, 2011 14:27:51 GMT -7
Hey NWPlayer, could you move this to the Extra Areas sub-board please?
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Post by NWPlayer123 on Dec 15, 2011 14:29:22 GMT -7
Sure thing!
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Post by NWPlayer123 on Dec 15, 2011 14:29:53 GMT -7
Ok. Moved it.
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Post by NWPlayer123 on Dec 15, 2011 14:30:58 GMT -7
Ooh. Can I design this one now? The description of it sounds awesome! Plus I like rain.......and storms........yeah.
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Post by GoombaGalaxy on Dec 15, 2011 19:06:48 GMT -7
Sure, go right ahead if you wish.
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Post by SuperMario64DS on Dec 15, 2011 19:30:12 GMT -7
NWPlayer, if you don't know how to UV Map then STOP.
It would be pointless to start something like this if you can't UV Map.
Detailed (But not too complex) Model + UV Mapping = Nintendo Quality level.
If you are not sure how to UV Map in 3DS Max, then don't start anything yet.
Also, the fact that GoombaGalaxy didn't even specify what level it needs to bw put over...
You'll need to start with the model of that level and build from there.
Astroluma has yet to give me a visual design for his level.
GoombaGalaxy, if you can give us a visual design before Astroluma (Like a picture/drawing you've made) of Tampesta Beach, then I will Model it ASAP.
If I don't get an idea of what the level should look like, then I'll just start randomly designing either of ya'll's levels.
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Post by NWPlayer123 on Dec 15, 2011 19:47:06 GMT -7
Oh. It's that easy to UV Map? Wow. Google really can help. Anyways, I still want to design this. I was going to start this as soon as my Super Leaf for Tanooki Mario was done (Tonight?) and that should be REALLY soon. So, then, even if I dont have a visual design, I will still start making this. BTW, what does bw mean? (Also, the fact that GoombaGalaxy didn't even specify what level it needs to bw put over...)
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Post by TheMario101 on Dec 15, 2011 19:49:45 GMT -7
he screwed up typing, it was supposed to be "be"
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Post by NWPlayer123 on Dec 15, 2011 19:50:31 GMT -7
Oh, sweet! UV Mapping is AWESOME!
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Post by NWPlayer123 on Dec 15, 2011 19:51:20 GMT -7
Well, does it matter what level it is gonna be put over until it is made and has to be put in?
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Post by SuperMario64DS on Dec 15, 2011 20:33:37 GMT -7
Yes, it does matter. (Sorry for the typo).
Until GoombaGalaxy specifies which level it should go over, just wait.
But be warned, Looked up MKWii Sunset Ridge on YouTube.
Sunset Ridge is the first MKWII Custom Track to be made at Nintendo Quality. It's not even that big, and it took them nearly 7 months to complete! And the two people who made it were very skilled in Modeling and Texture mapping.
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Post by GoombaGalaxy on Dec 15, 2011 20:38:55 GMT -7
If it has to be put over a level, it would most likely be Gelato Beach. And yeah, I can do an OVERHEAD view of the whole level.
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Post by GoombaGalaxy on Dec 20, 2011 21:07:33 GMT -7
What's the crappiest thing you've ever seen. Mulitply it by 1000, and that will be nowhere near how bad my "map" is going to look. Coming soon, hopefully tomorrow or later.
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