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Post by TheMario101 on Dec 19, 2011 20:06:06 GMT -7
World 1: Delfino Island (Dolphin)
Bianco Hills Mushroom Peaks Larry boss level (unnamed)
World 2: Watery, Mechanical Island (Fish)
Ricco Harbor Koopa Cape Iggy's Subacqueo Submarine
World 3: Beachy, Tropical Island (Turtle)
Gelato Beach Wendy's Fantasia Ferry
World 4: Happy, Fun, Whimsical Island (Jellyfish)
Pinna Park Chomp Canyon Lemmy's Primavera Path
World 5: Calm, Watery Island (Crab)
Noki Bay Groya Grotto Freezeflame Fjord Morton's Affilato Falls
World 6: Beachy, Slow, dark Island (Starfish)
Sirena Beach Tempesta Beach Mini-Mega Mountains Illusion Canyon Roy's Affondamento Sands
World 7: Dangerous, yet Grassy and happy Island (Stingray)
Pianta Village Stingray Cave Ludwig's Pericoloso Forest
World 8: Destroyed Delfino Island (Dolphin)
Corona Mountain Ghostly Graveyard Final boss level (unnamed)
Pending: Nothing at the moment
Reply to this thread about suggestions, moving areas around worlds, etc. on this thread.
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Post by sparkerboy8 on Dec 28, 2011 19:42:24 GMT -7
what kind of theme would world 1 have?
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Post by TheMario101 on Dec 29, 2011 7:52:14 GMT -7
It's delfino island. Just how it normally was
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Post by TheMario101 on Jan 1, 2012 7:37:21 GMT -7
I added some more. Tell me if you think they don't fit
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Post by sparkerboy8 on Jan 1, 2012 15:26:28 GMT -7
The red ones have no progress currently, right?
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Post by TheMario101 on Jan 1, 2012 16:09:40 GMT -7
The red ones are the ones I just added. I'll remove the color when I get home
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Post by NWPlayer123 on Jan 1, 2012 19:11:08 GMT -7
Ok deleted mine and your posts and NAO I say that you got home and you changed them from red, because you did.
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Post by TheMario101 on Jan 8, 2012 6:06:19 GMT -7
I believe we should have a world 9 We need something after the final boss
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Post by zm123bro on Jan 8, 2012 8:36:31 GMT -7
How many shines is this game going to have? Each level originally had 11 shines.
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Post by TheMario101 on Jan 8, 2012 8:46:31 GMT -7
Each level will have 9 "episode" shines Red coins and 100 coins will be added and so on
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Post by sparkerboy8 on Jan 8, 2012 12:35:33 GMT -7
Each level will have 9 "episode" shines Red coins and 100 coins will be added and so on Red coins were one of the episode shines.
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Post by TheMario101 on Jan 8, 2012 12:37:37 GMT -7
Whatever, you get the point
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Post by worldsboss on Jan 17, 2012 5:16:12 GMT -7
For the record, I think it's a terrible idea having so many MKWii custom tracks in here. On top of that, Incendia Castle and Six King Labyrinth look horrible and aren't really keeping with the level of beauty expected throughout the game. On a further note, in the obsession to include CTs you have left out possibly the most appropriate levels in MKWii! Coconut Mall is BASED on Isla Delfino, and Toad's Factory has so much potential it hurts. (I listed some of my ideas for Toad's Factory on this thread: smswii.proboards.com/index.cgi?action=display&board=concepts&thread=56&page=1 )
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Post by MarioMaster720 on Jan 17, 2012 10:21:11 GMT -7
I agree. The levels should have italian names like the original stages. Many of those CT names are VERY Unoriginal and unfitting. We should have maybe 2 or 3 CT names at the max and only names that really fit.
Those names will make the game sound really rushed and it does sound rushed even now. We have to be CREATIVE and not just copy names from a hacked Mario Kart -_-
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Post by Astroluma on Jan 21, 2012 16:56:56 GMT -7
Umm... yeah. I just realized "groya" doesn't really mean anything. Maybe you guys could think of a better name? I'll try, but it might take me awhile.
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